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Google Earth for your iPhone

Until now Google Maps was the tool to use as a digital map on your iPhone (and iPod Touch). But it’s sexier brother Google Earth is taking over the show, because Google just announced it’s...

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SMule: flute playing made fun

The iPhone has changed from a great phone into a multitouch device that is redefining interaction design. It has changed in a gameboy, planner, fishpond and even a DJ tool. I’m starting to suspect...

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Search by voice and location

Yesterday Google launched their new Google Mobile App for the iPhone. The biggest innovation is that it allows people to search by voice. And not the geeky command based sentences we use behind a...

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A Truly Haptic Touch Screen

Since its inception, the iPhone has been praised for its clean interface and responsive touch screen. Usability gurus have both praised its interface and scoffed at its touch screen. Say what you want...

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Mac’s petit inventions: merging concepts

I like merging completely different things into one, stealing a fun aspect of one item and adding it to another. Or even better, I love finding a solution to a problem from something that seems totally...

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The iPhone is not easy to use: a new direction for UX Design

I live and breathe user experience design, and yet it took me two years to get myself the device referenced by almost every single presentation about user experience since 2007… Apple’s iPhone. My...

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Mac’s Petit Inventions: Making it Human

When I design new gadgets I  try to think of a human behavior that can be associated with it. Then I make up a personified character based on that movement. The character naturally decides what kind of...

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Motion and The Clay of Interaction Design

I am in constant pursuit of the “clay” of interaction design (IxD). Even if that clay is intangible, if we are to consider ourselves a true design discipline there must be something that we are...

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